Watch Artificial Intelligence: AI Dailymotion

Watch Artificial Intelligence: AI Dailymotion

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Watch Artificial Intelligence: AI DailymotionWatch Artificial Intelligence: AI Dailymotion

Seventh generation of video game consoles. This article needs to be updated. Please update this article to reflect recent events or newly available information.(February 2. In the history of video games, the seventh generation includes consoles released since late 2. Watch Bigger Than Life Online Ibtimes.

Nintendo, Microsoft, and Sony Computer Entertainment. The eighth generation began in November 2. For home consoles, the seventh generation began on November 2. Microsoft's Xbox 3. Sony Computer Entertainment's Play. Station 3 on November 1.

Nintendo's Wii on November 1. Each new console introduced a new type of breakthrough in technology. The Xbox 3. 60 offered games rendered natively at high- definition video (HD) resolutions, the Play. Station 3 offered HD movie playback via a built- in 3. DBlu- ray Disc player, and the Wii focused on integrating controllers with movement sensors as well as joysticks.[1] Some of the Wii controllers could be moved about to control in- game actions, which enabled players to simulate real- world actions during gameplay (e. Wii sports tennis game, the user swings the controller to hit the on- screen image of a tennis ball). Video game consoles had become an important part of the global IT infrastructure.

It is estimated that video game consoles represented 2. Joining Nintendo in the motion market, Sony Computer Entertainment released the Play. Station Move in September 2. The Play. Station Move features motion sensing gaming, similar to that of the Wii. Microsoft joined the scene in November 2. Kinect (previously announced under the working title "Project Natal" in June 2. Unlike the other two systems (Play.

Station 3 and Wii), Kinect does not use controllers of any sort and makes the users the "controller." Having sold 8 million units in its first 6. Kinect has claimed the Guinness World Record of being the "fastest selling consumer electronics device".[3][4] While the Xbox 3.

Play. Station 3 controllers can be used in wired and wireless configurations. Starting with handheld consoles, the seventh generation began on November 2. North American introduction of the Nintendo DS as a "third pillar", alongside Nintendo's existing Game Boy Advance and Game. Cube consoles.[5]The Nintendo DS (NDS) features a touch screen and built- in microphone, and supports wireless IEEE 8. Wi- Fi) standards.[6] Additionally, the revised version of the NDS, the Nintendo DSi, features two built in cameras, the ability to download games from the DSi store, and a web browser. The Play. Station Portable (PSP) released later the same year on December 1.

It became the first handheld video game console to use an optical disc format, Universal Media Disc (UMD), as its primary storage media.[7][8] Sony also gave the PSP robust multi- media capability,[9] connectivity with the Play. Station 3, Play. Station 2 (only on some games), other PSPs, as well as Internet connectivity.[1. The Nintendo DS likewise had connectivity to the internet through the Nintendo Wi- Fi Connection and Nintendo DS Browser, as well as wireless connectivity to other DS systems and Wii consoles. Despite high sales numbers for both consoles, Play. Station Portable sales have consistently lagged behind those of the Nintendo DS; nevertheless, the Play.

Station Portable has the distinction of being the best- selling non- Nintendo handheld gaming system.[1. A crowdfunded console, the Ouya, received $8. Post- launch sales were poor, and the device was a commercial failure. The business was wound down due to financial problems and sold to Razer Inc. Razer discontinued the Ouya in July 2. Additionally, microconsoles like Nvidia Shield Console, MOJO, Razer Switchblade, Game.

Pop, Game. Stick, Ouya, and even more powerful PC- based Steam Machine consoles are attempting to compete in the game console market; but even though some of these are theoretically powerful on paper, they are however seldom referred to as "seventh generation" consoles.[1. The first discontinued seventh generation console was the Wii, which Nintendo announced it would be discontinuing production of on October 2. Shortly afterwards, Sony announced in 2. Play. Station Portable worldwide, following Nintendo's announcement earlier that year that it had discontinued its original line of the Nintendo DS family devices to move onto the Nintendo 3. DS line. Microsoft also announced in 2. Xbox 3. 60 at the end of April that year (though still supported), and Sony announced a year later that it would soon discontinue its Play. Station 3 line in Japan.[1.

Home consoles[edit]. The Wii and the Wii Remote. The Wii controller uses motion- sensing technology that enables the user to control game actions by moving the entire controller. For example, in the Wii sports game baseball, the user holds the controller and swings it at the video image of a ball. Nintendo entered this generation with a new approach embodied by its Wii. The company planned to attract current hardcore and casual gamers,[1. This approach was previously implemented in the portable market with the Nintendo DS.[2.

Nintendo expressed hope that the new control schemes it had implemented would render conventionally controlled consoles obsolete, leading to Nintendo capturing a large portion of the existing market as well.[2. This strategy paid off, with demand for the Wii outstripping supply throughout 2. Since Nintendo profited on each console right from the start unlike its competitors,[2. Watch The Lost Thing Online IMDB. With only a few exceptions, monthly worldwide sales for the Wii were higher than those of the Xbox 3. Play. Station 3,[2.

Microsoft's early lead and widening the gap between its market share and Sony's.[2. On September 1. 2, 2.

British newspaper Financial Times that the Wii's sales surpassed those of the Xbox 3. As in previous generations, Nintendo provided strong support for its new console with popular first- party franchises like Mario, The Legend of Zelda, Metroid, and Pokémon, among others. To appeal to casual and non- gamers, Nintendo developed a group of core Wii games, consisting of Wii Sports, Wii Play, Wii Fit,[3. Wii Music,[3. 1] where players make use of the motion- sensing abilities of the console and its peripherals to simulate real world activities.[3.

With the exception of Wii Music, the games and their sequels have all been highly successful. Publishers such as Ubisoft, Electronic Arts, Capcom, and Majesco Entertainment continued to release exclusive titles for the console, but the Wii's strongest titles remained within its first- party line- up.